Going explicitly against his final wishes, she leaves everything she knows behind in search of her dad's last-known destination: a fabled tomb on a mythical island that might be somewhere off the coast of Japan. Advised to face the facts and move forward after seven years without him, even Lara can't understand what drives her to finally solve the puzzle of his mysterious death. Determined to forge her own path, she refuses to take the reins of her father's global empire just as staunchly as she rejects the idea that he's truly gone. Now a young woman of twenty-one without any real focus or purpose, Lara navigates the chaotic streets of trendy East London as a bike courier, barely making the rent, and takes college courses, rarely making it to class. One of those first “We’ll go on an easy adventure” things to get you started but turns out to be a horrifying disaster kind of a trip.Lara Croft (Alicia Vikander) is the fiercely independent daughter of eccentric adventurer Lord Richard Croft (Dominic West), who vanished when she was scarcely a teen. (I’m leaving out extra information due to spoilers.) So it seems kind of like both a vacation and an expedition. Her sister is also on the trip and even becomes the focus of attention for quite a bit, although not so much on a personal level as a, “Save me” one. Her mentor, Roth, is with her on her first expedition. I also got to know a little more about Lara’s training as a hunter. Then of course the island is full of men who have lost their minds while stranded and have become murderers. Accidental falls inside of run-down mines, or old caves, and deadly trips down rivers with strong currents. Every new turn or discovery on the island was always another step into a near-death encounter. I wasn’t scared for my own life, but I always felt an impending danger for hers. Outside of the combat itself there was never a time that I didn’t feel a personal connection with her. But the most interesting thing to me was Lara herself. While playing the game I came across lots of tomes, scrolls, and evidence of what had happened on the island and how it all began. She has cursed the island so that anybody who comes near it ends up getting stuck on it just like Lara and her team did. The island is haunted by the spirit of the “Sun Queen” tha t has been trapped on it for hundreds of years. She is brutally beaten an astronomical amount of times by both the environment and its inhabitants. Of course during all this I was the one in control and Tomb Raider was an incredible experience from the opening cinematic until the end of the game. Lara is practically tortured throughout her survival on the island. That is just the beginning and it isn’t the worst of it. She escapes by swinging from side to side until she breaks free, falls down and lands on a metal spike that stabs her all the way through the left side of her stomach from front to back. Then she’s kidnapped by an islander and dragged into a bloody cave filled with bodies and skeletons and is hung upside down to wait for death. Lara almost drowns twice during the storm before making it to the island itself. Lara is out on her first expedition when a storm leaves her and her team shipwrecked on an island. As scared as she is, she doesn’t give up hope and she doesn’t stop fighting for her own life and the lives of her friends. She is incredibly strong-willed and never loses courage. But that’s how her strength in character shines. She’s basically scared out of her mind throughout the entire campaign. The best part is that Lara isn’t just some war-born hero. Tomb Raider 2013 introduced me to the strongest and most heroic character I’ve ever played as so far.
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